- Despite the very low amount of polygons, it is always possible for a model to catch the play of light
- Darker areas sometime claims to be colored. This can be observed with traditional medias, especially on sensitive color films
- Depth of field will blur the unwanted details, as long as the shapes remains readable, and will enable you to composite a texture layer
Hi pal !
It’s very interesting and kind of long awaited that you finally have an opportunity to comment your own work in such an informative way. Very fucky !! 🙂