{"id":35,"date":"2008-09-13T13:26:01","date_gmt":"2008-09-13T13:26:01","guid":{"rendered":"https:\/\/astrofra.com\/wordpress\/?p=35"},"modified":"2008-09-13T13:26:01","modified_gmt":"2008-09-13T13:26:01","slug":"vipeut-bootleg-demake-finished-well-almost","status":"publish","type":"post","link":"https:\/\/astrofra.com\/wordpress\/index.php\/2008\/09\/13\/vipeut-bootleg-demake-finished-well-almost\/","title":{"rendered":"VipeUt Bootleg Demake Finished (well, almost)"},"content":{"rendered":"<p><img decoding=\"async\" src=\"http:\/\/farm4.static.flickr.com\/3129\/2853169928_4649c0f8a1_o.png\" alt=\"\" \/><\/p>\n<p>I finally put the <em>[Finished]<\/em> stamp on this thing I had started for the <strong>&#8220;Bootlet Demake&#8221; TIGSource contest<\/strong>, on <a href=\"http:\/\/www.tigsource.com\/features\/demakes\/\" hreflang=\"en\">tigsource.com<\/a><\/p>\n<p>It&#8217;s all but finished, anyway, I mainly wanted to emulate the very original <strong>rendering<\/strong> of a <strong>Vectrex<\/strong>, and make a small and <del>playable<\/del> game. I think I more or less succeeded, so let&#8217;s settle on something else.<\/p>\n<p><strong>Credits :<\/strong><br \/>\nCode \/ Graphics : Astrofra<br \/>\nMusic : Rez (<a href=\"http:\/\/www.chiptune.com\/\" target=\"_blank\">Chiptune.com<\/a>)<br \/>\nEngine : nEngine (pre-<a href=\"http:\/\/www.gamestart3d.com\/\" target=\"_blank\">GameStart3D<\/a>)<\/p>\n<p>To download that thing, click on the link below :<br \/>\n<a href=\"https:\/\/astrofra.com\/niji\/VipeUt-install.zip\" hreflang=\"en\">VipeUt-install.zip<\/a><\/p>\n<p><strong>Tech Notes:<\/strong><br \/>\nIt should run on a <strong>PC, WinXP or Vista<\/strong>, with a rather <strong>recent 3D card<\/strong>. Vista users : make sure the <strong>UAC is disabled<\/strong>, the engine won&#8217;t like it.<\/p>\n<p>During the install, u&#8217;ll be prompted to deploy OpenAL. Please install it, unless you already have it, otherwise, the game won&#8217;t probably start.<\/p>\n<p>The installer creates two shortcuts on the desktop, one using the <strong>full featured renderer (OpenGL 2.0)<\/strong>, the other one using a <strong>more consusual rendering<\/strong> method, not as pretty but fairly ok.<\/p>\n<p><strong>Controls :<\/strong> use the arrow keys. Up = accelerate, Left &amp; Right to strafe, Down = brake. The paddle is not handled.<\/p>\n<p>The ship have a certain amount of energy, that decreases when colliding against enemies. Then it blows up.<br \/>\nCatch some bonus, that will drive the ship for you (autopilot), or increase your energy (power up). Just drive till the end, for 6 laps, and you&#8217;re done<\/p>\n<p>Press ESC to quit the game.<\/p>\n<p>ENJOY!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I finally put the [Finished] stamp on this thing I had started for the &#8220;Bootlet Demake&#8221; TIGSource contest, on tigsource.com It&#8217;s all but finished, anyway, I mainly wanted to emulate the very original rendering of a Vectrex, and make a small and playable game. I think I more or less succeeded, so let&#8217;s settle on &hellip; <a href=\"https:\/\/astrofra.com\/wordpress\/index.php\/2008\/09\/13\/vipeut-bootleg-demake-finished-well-almost\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">VipeUt Bootleg Demake Finished (well, almost)<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":344,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,6,1],"tags":[],"class_list":["post-35","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-prog","category-games","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/astrofra.com\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/35"}],"collection":[{"href":"https:\/\/astrofra.com\/wordpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/astrofra.com\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/astrofra.com\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/astrofra.com\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=35"}],"version-history":[{"count":0,"href":"https:\/\/astrofra.com\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/35\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/astrofra.com\/wordpress\/index.php\/wp-json\/"}],"wp:attachment":[{"href":"https:\/\/astrofra.com\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=35"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/astrofra.com\/wordpress\/index.php\/wp-json\/wp\/v2\/categories?post=35"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/astrofra.com\/wordpress\/index.php\/wp-json\/wp\/v2\/tags?post=35"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}