#include <genesis.h>

#define MAX_VBALL_LOGO 10

#define LOGO_VLEN_0 38
#define LOGO_VLEN_1 44
#define LOGO_VLEN_2 54
#define LOGO_VLEN_3 34
#define LOGO_VLEN_4 48
#define LOGO_VLEN_5 47
#define LOGO_VLEN_6 35
#define LOGO_VLEN_7 45
#define LOGO_VLEN_8 49
#define LOGO_VLEN_9 38
#define MAX_LOGO_VLEN 54

const u16 logo_0[LOGO_VLEN_0 * 2];
const u16 logo_1[LOGO_VLEN_1 * 2];
const u16 logo_2[LOGO_VLEN_2 * 2];
const u16 logo_3[LOGO_VLEN_3 * 2];
const u16 logo_4[LOGO_VLEN_4 * 2];
const u16 logo_5[LOGO_VLEN_5 * 2];
const u16 logo_6[LOGO_VLEN_6 * 2];
const u16 logo_7[LOGO_VLEN_7 * 2];
const u16 logo_8[LOGO_VLEN_8 * 2];
const u16 logo_9[LOGO_VLEN_9 * 2];
