All these dark level designs I previously started made me feel a bit gloomy… Going outside for a bicycle ride, and visiting the huge city of Berlin, I felt I should imagine something less confined, so I started to doodle this open air design.
I tried to imagine some sort of lost ruin, up in the sky, that the player would reach through a long way made of traps & elevators.
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The screenshots were grabbed directly from the engine, with infinite shadow maps & SSAO, yaye 🙂
This is beautiful. Absolutely love the zen/abandon style.
Hey, thanks !
This project is currently on hold.
My new project, made with another developper, is here : http://gamestart3d.com/content/prototype-mr-cleaner-game-wip?page=9