2 thoughts on “Maya2LW Pipeline | Part 3”

  1. no way 🙂
    Maya2LW exports raw per-vertex per-frame deformations.

    The advantage is : you don’t have to concern about LW compatibility with Maya (softbodies, bones, skinning)
    The drawback is : you can’t modifiy the animation in LW

Leave a Reply

Your email address will not be published. Required fields are marked *